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Media Broadcast Satellite GmbH

3 Stellen · nach Relevanz

Engineer – Software Engineering (m/w/d)

Anzeige auf Englisch

ArbeitsortUnterföhring
HomeofficeKeine Angabe

Who We Are

full season GmbH is a technical media service provider and part of the MBS Group. We combine the stability of an enterprise-grade infrastructure with the agility of a fast-moving company. Our private cloud environment, in-house software development, and decades of experience in broadcast and content operations make us a reliable partner for broadcasters, streaming platforms, and content owners alike.

At our headquarters in Unterföhring near Munich, around 60 colleagues are redefining what technical media services can be – from content management and playout to distribution. The new office in Bucharest has the level 2 dvb support team and addition playout operations. We value short decision-making paths, personal responsibility, and an environment where everyone is encouraged to actively shape the future.

As an Engineer – Software Engineering, you develop and operate graphics solutions for broadcast, live and sports productions. You build middleware and control applications, integrate data sources and automate graphics workflows to ensure reliable, high-performance on-air delivery in a 24/7 environment. Working closely with customers, designers and editorial teams, you bring innovative graphics solutions to life.

Your Tasks

  • Develop and operate data-driven broadcast graphics, analysis systems and customer-specific software solutions
  • Design and maintain middleware, control applications and integrations for graphics platforms and playout systems
  • Integrate external data sources, APIs and databases to automate graphics and analytics workflows
  • Manage graphics and branding projects from technical design through implementation, live operation and support
  • Troubleshoot live production issues, support operators and clients, and explore new technologies such as Vizrt, Unreal Engine and HTML5

Your Profile

  • Professional experience in software engineering, broadcast graphics or a related technical role; experience in broadcast or media technology is essential
  • Proven experience implementing on-air graphics, channel branding, sports graphics or data-driven graphics workflows
  • Strong software development skills in relevant languages and technologies, such as C#, .NET, JavaScript, SQL or C++
  • Experience with middleware, control applications, APIs, databases and web-based interfaces
  • Hands-on experience with Vizrt (Viz Engine, Viz Artist); familiarity with Harmonic ChannelPort, Adobe Animate, BCNEXXT Vipe or Adobe After Effects is an advantage
  • Strong analytical and problem-solving skills, technical curiosity and the ability to translate customer requirements into practical solutions
  • Collaborative mindset and effective communication with technical teams, customers and production staff
  • A degree in Computer Science, Engineering, Media Technology or a related field is an advantage; relevant professional experience is equally valued
  • Required language skills: German – B2, English – B2

Why full season

  • A role at the intersection of technology, customer solutions and sales
  • Structured on-the-job development supported by highly experienced colleagues from our technical and operational teams
  • The opportunity to build in-depth knowledge of broadcast, media technology and managed media services
  • Increasing responsibility for customer projects and commercial opportunities as your experience develops
  • Direct contact to customers and involvement in real-world solution design and sales processes
  • A clear development path towards greater ownership in Solution Engineering, Pre-Sales and Business Development

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